![]() I think the main reason for this is the sudden transition from up and fighting to comatose and bleeding out on the floor. A round or two later, someone else drops and the cycle repeats. One of their friends runs over and casts c ure wounds or force-feeds them a potion and they’re back up again. Ever noticed how tough battles in D&D tend to turn into a game of whack-a-mole? One hero reaches 0 HP and falls over.
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